using System;
using System.Collections.Generic;
using System.Text;
namespace FogBugzForVisualStudio.Api
{
public class Priority
{
public readonly int ixPriority;
public readonly string sPriority;
public Priority(int ixPriority, string sPriority)
{
this.ixPriority = ixPriority;
this.sPriority = sPriority;
}
public override string ToString()
{
return ixPriority.ToString() + " - " + sPriority;
}
}
}
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