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Resource1.Designer.cs
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//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace FogBugzForVisualStudio { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resource1 { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resource1() { } /// <summary> /// Returns the cached ResourceManager instance used by this class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FogBugzForVisualStudio.Resource1", typeof(Resource1).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap icon_bug { get { object obj = ResourceManager.GetObject("icon_bug", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_bug_error { get { object obj = ResourceManager.GetObject("icon_bug_error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_error { get { object obj = ResourceManager.GetObject("icon_error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_feature { get { object obj = ResourceManager.GetObject("icon_feature", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_inquiry { get { object obj = ResourceManager.GetObject("icon_inquiry", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_key { get { object obj = ResourceManager.GetObject("icon_key", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_magnifier { get { object obj = ResourceManager.GetObject("icon_magnifier", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_none { get { object obj = ResourceManager.GetObject("icon_none", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_scheduleitem { get { object obj = ResourceManager.GetObject("icon_scheduleitem", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_wrench { get { object obj = ResourceManager.GetObject("icon_wrench", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap imgFogBugz { get { object obj = ResourceManager.GetObject("imgFogBugz", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap t_d { get { object obj = ResourceManager.GetObject("t_d", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap t_r { get { object obj = ResourceManager.GetObject("t_r", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }