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Directory.h
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// Copyright (C) 2009 Benjamin Pollack // Copyright (C) 2009 Adrian Buehlmann // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef DIRECTORY_H #define DIRECTORY_H #include "Direntry.h" #include <vector> #include <string> class Directory { typedef std::vector<Directory*> DirsT; typedef std::vector<Direntry> FilesT; Directory* const parent_; const std::string name_; std::string path_; DirsT subdirs_; FilesT files_; public: Directory(Directory* p, const std::string& n, const std::string& basepath); ~Directory(); const std::string& path() const { return path_; } int add(const std::string& relpath, Direntry& e); const Direntry* get(const std::string& relpath) const; Directory* getdir(const std::string& n); void print() const; }; #endif